Animation Effectors - is a group of scripts create controls to manage the settings for scale, rotation, position and thickness("Shell" modifier) of multiple objects simultaneously. The impact of controls depends on the distance to the object(except control position). Since everything is run by the expressions.


How to use :)

1) Select multiple objects
2) Click create the effector, which parameter you want to control

The script will create a simple control element being a dummy and gizmo and label


Auxiliary tools:

1) Fragmental - Splits the selected objects in half
2) DetachPoly - Separates all polygons selected object
3) Center Pivot :) Quick access to options. Sometimes it is necessary for the correct transformation

